MAIN FEATURES
Includes interactive demo scenes
Includes full source code
Easy setup with extended inspector window
Works with humanoid and animal skeletons
"Bird Mode" to simulate alternative animation
Automated mechanics for finding bones
Easily change to momentum targets
Blend look animation with source animation
Highly optimized
Use "Bones' compensation" feature to prevent unnatural
arms rotation when looking up or down
Use "Animate with source" feature to keep whole animations motion, very helpful when you need to aim at target and play hit/shot animation, also using it during run or even idle animation makes it look more natural
Turn off/on component with smooth transition by using one method
Make look animation more soft with "Ultra Smoother" feature