本帖最后由 微笑的猫 于 2024-8-14 12:11 编辑
Water Caustics Effect for URP v2 2.0.1版下载链接
1. Water Caustics Tex Generator [ URP / HDRP / Built-inRP ]
•Generates rich, realistic caustics animated textures at runtime by simulating waves and light refraction with Compute Shader.
•Possible to create not only realistic but also cartoon-like expressions.
•This generator works with all rendering pipelines.
•All parameters modifiable via script.
•[Features] 4 Wave Layers, 3 Drawing Styles, Chromatic Aberration, Blur, Directional Blur, RGB Color Shift, Gamma, Brightness Adjustment, etc.
2. Water Caustics Effect [ URP(3D) only ]
•Apply caustics effects using the camera's depth and normal textures.
•VR supported.
•Forward、Forward+ and Deferred rendering supported.
•All parameters modifiable via script.
•It is also possible to apply individually by embedding Custom Function in shaders. Materials that are not rendered in depth textures, such as transparent textures, can be applied with this method. (Shader Graph, HLSL, and Amplify Shader Editor supported.)
•[Features] Range specification by Rectangle/Image/Stencil mask, Attenuation by Depth and Distance, Random Texture Tiling, Texture Rotation, RGB Color Shift, Transparency Effect, Draw Timing Adjustment, etc.
[ Unity 2020.3 LTS or higher supported ]
[ PC / MAC / iOS / Android / Switch / Quest2 tested]
[ DX11,12 / Metal / Vulkan / OpenGL / GLES3.1 supported ]
※ Tested with Unity 2020.3.20, 2021.3.33, 2022.3.16, 2023.2.3
※ WebGL is not supported because it does not support Compute Shader.
※ All code is included.
※ The specification of URP is still in flux. Therefore, please be aware that it may not work in the future when the URP version is upgraded.
※ If you encounter problems, please first check the Troubleshooting of Manual PDF, and if not resolved, please let me know in this way. I will support you as soon as possible.
1. 水锈效果纹理生成器 [ URP / HDRP / Built-inRP ]。
-通过使用计算着色器模拟波浪和光线折射,在运行时生成丰富、逼真的浮夸动画纹理。
-不仅可以创建逼真的表情,还可以创建卡通风格的表情。
-该生成器可与所有渲染管道配合使用。
-可通过脚本修改所有参数。
-功能] 4 个波浪层、3 种绘图样式、色差、模糊、定向模糊、RGB 颜色偏移、伽玛、亮度调整等。
2. 水的腐蚀效果 [ 仅适用于 URP(3D) ]。
-使用摄像头的深度和法线纹理应用腐蚀效果。
-支持 VR。
-支持向前、向前+ 和延迟渲染。
-可通过脚本修改所有参数。
-也可通过在着色器中嵌入自定义函数来单独应用。可使用此方法应用未在深度纹理中渲染的材质,如透明纹理。(支持着色器图形、HLSL 和 Amplify 着色器编辑器)。
-功能] 通过矩形/图像/模版掩码指定范围、通过深度和距离衰减、随机纹理平铺、纹理旋转、RGB 颜色偏移、透明效果、绘制时间调整等。
[支持 Unity 2020.3 LTS 或更高版本]
[已测试 PC / MAC / iOS / Android / Switch / Quest2]
[支持 DX11,12 / Metal / Vulkan / OpenGL / GLES3.1]
已通过 Unity 2020.3.20、2021.3.33、2022.3.16、2023.2.3 测试
不支持 WebGL,因为它不支持计算着色器。
包含所有代码。
※ 本产品的规格为:"......
|