Features:
Generates procedural Turn in Place Ik-Based motions at runtime to rotate characters in arbitrary angles for any animation without feet sliding
Contains an Actor Component that encapsules most of the functionality, as well as 2 Control Rigs (one for UE5, one for UE4)
Allows full customization of the procedural animations (Step height, step duration, max angles, etc.)
Can be implemented in any project in minutes
Number of Blueprints: 10 (but only 3 are required, the rest is for showcase purposes)
Input: Uses Default UE5 Enhanced input
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
在运行时生成基于原地旋转Ik的程序化运动,以在不滑动脚的情况下以任意角度旋转任何动画中的角色
包含一个封装大部分功能的Actor组件,以及2个控制装置(一个用于UE5,一个用于UE 4)
允许完全自定义程序动画(步长高度、步长持续时间、最大角度等)
可以在几分钟内在任何项目中实施
蓝图数量:10个(但只需要3个,其余用于展示目的)
输入:使用默认UE5增强输入
网络已复制:是
支持的开发平台:
Windows:是
Mac:是的
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