Perform your knowledge of blender in Unreal Engine with AlterMesh, enjoy the malleability that GeometryNodes can offer.
Through AlterMesh promote integration between Blender and Unreal Engine, preserving your Geometry Nodes parameters, and providing a fast and Non-Destructive Workflow.
Save time in Unreal Engine and retain your editable files that you already built within blender.
Technical Details
Features:
Bring every bit of info from your GN into Unreal with the Attribute Mapping
Keep your GeoNodes intact with the new Non-Destructive workflow
Animated GeoNodes with VAT support
Keyframing GeoNodes parameters for Cinematics
Real time editing of the GeoNodes setup
Comprehensive asset editor, with Attributes and UVs output visualization
Instancing support, including foliage instancing
Support for Lumen and Nanite