Interaction System Pro provides fundamental features for games that contain inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save and load system, debug system and more features. It allows players to pick, take, deposit, split, collect, move, drag-and-drop, fill, restock, sort, drop items or coins. The system can be perfectly integrated with your game.
Features:
All done with blueprints, and system is built based on ActorComponent class.
Includes inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save and load system, debug system, etc.
Allows players to pick, add, insert, take, deposite, split, collect, move, drag-and-drop, stack, fill, restock, sort, remove, drop, random items or coins.
Clear, expressive and organized UI layout with nice widgets and animations.
Provides fundamental functions to implement most of features you may need.
Input Hints system, which contains widgets for input keys and dynamic refreshment.
Placement system, it allows players to rotate and place items.
Save and Load system for inventories, containers, pickup and player.
Debug system, which provides tons of data in real-time.
Fully supports gamepad, you can use the handle to simulate mouse interaction.
Network replication is not supported currently.
Interaction System Pro 为包含库存、容器、物品、货币、密码锁、拾取器、小工具、放置系统、属性系统、保存和加载系统、调试系统等功能的游戏提供基本功能。它允许玩家拾取、拿走、存放、拆分、收集、移动、拖放、填充、补货、分类、丢弃物品或硬币。该系统可与您的游戏完美结合。
特点
全部使用蓝图完成,系统基于 ActorComponent 类构建。
包括库存、容器、物品、货币、密码锁、拾取器、小部件、放置系统、属性系统、保存和加载系统、调试系统等。
允许玩家拾取、添加、插入、获取、合成、拆分、收集、移动、拖放、堆叠、填充、补货、排序、移除、丢弃、随机物品或硬币。
用户界面布局清晰、富有表现力且井井有条,并配有精美的小部件和动画。
提供基本功能,实现你可能需要的大部分功能。
输入提示系统,包含用于输入按键和动态刷新的小部件。
放置系统,允许玩家旋转和放置物品。
保存和加载系统,用于保存库存、容器、拾取器和玩家。
调试系统,可实时提供大量数据。
完全支持游戏手柄,可使用手柄模拟鼠标交互。
目前不支持网络复制。
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