MULTIPLAYER SUPPORTED
⮞ Easy for everyone to plug-in system that allow you to spawn resources and gather them with necessary tools.
⮞ Additionally jackpot mini-game is implemented inside.
⮞ All stuff are created in customizable and modularable way.
⮞ Sorted, commented and well organized blueprints - very easily you will find yourself in, even if you are beginner.
This system allow you to:
setup gathering tools and connect them with appopriated resources,
setup resources and their destructable version,
customize resources enchanments based of determined probabilities,
setup all neccesery informations for advanced resource like their health, amount of resource player will get, tier, enchantment, particle color, probability of occurence and more,
setup additional bonus game that appear based of your needs ( the gathering-game allows player to get more amount of resource depends of the result of mini-game )
paint eveyrything via foliage tool
Inside project you will find additionaly:
crystal material resource,
material onHit vfx,
resource enchantment vfx,
item vfx,
3x Resources with their destructable counterparts ( Crystal, Gold, Stone ),
proper UI for this kind of mini game,
sounds
default Gathering Animation
and more...
支持多人游戏
⮞ 每个人都能轻松使用插件系统,该系统可让你生成资源并使用必要的工具收集资源。
⮞ 此外,游戏中还加入了中奖小游戏。
⮞ 所有内容均以可定制和模块化的方式创建。
⮞ 分类、注释和组织良好的蓝图 - 即使你是初学者,也能轻松找到自己的蓝图。
该系统允许您
设置采集工具,并将它们与相应的资源连接起来、
设置资源及其可破坏版本、
根据确定的概率自定义资源的魔法、
为高级资源设置所有必要信息,如其健康状况、玩家将获得的资源数量、等级、附魔、粒子颜色、出现概率等、
根据需要设置额外的奖励游戏(收集游戏允许玩家根据小游戏的结果获得更多资源)
通过叶片工具绘制所有内容
在项目中,您还可以找到
水晶材料资源、
材料命中特效
资源附魔 vfx、
物品特效、
3x 资源及其可破坏的对应物(水晶、黄金、石头)、
这种小游戏的适当用户界面、
声音
默认采集动画
等等...
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