The Puzzle Logic System (PLS) features 17 functional gameplay objects such as doors, levers, teleporters and hold-able physics items. Constructed entirely in blueprints, the underlying framework is designed for ease of use and extensibility. Beginners who are new to Unreal Engine can start building gameplay right away. Advanced users can expand the system by adding custom objects.
Blueprint knowledge is NOT required if you intend to only use the 17 pre-made objects.
You can easily add new objects or modify existing ones in your project to work within the framework.
Two maps are provided, a test level with all the objects set up and a lengthy game demo showcasing the PLS.
All the Art in the game demo is included and free to use in your own projects.
You can change the visual mesh and sound effect of each object to suit your game's style.
The PLS is compatible with any character derived from the "Pawn" class (this should cover almost all projects).
The framework does NOT require a first person view. It has been tested with Unreal Engine's default 3rd person character.
This asset is distributed as a standalone project but can be added to any existing project by copying a single folder. See the User Guide for more info.
I'd like to thank the team at DragonClaw studios for helping me upgrade this asset to UE5. Thank you!
Technical Details
Object List:
Door
Lever
Button
Pressure Plate
Bounce Pad
Generic Object Spawner
Teleporter
Pickup-able Physics Crate
Pickup-able Physics Plank
TV Screen (medium and large)
Moving Platform (medium and large)
Light
Logic Counter
Logic Timer
Collision Blocker
Generic Trigger
Generic Object Destroyer
Freebies!
Futuristic Facility art Tileset.
Line Renderer post process.
Simple Music Manager.
Number of Blueprints: 32
Puzzle Logic Object Meshes: 22
Free Tileset Meshes: 35
Input: Supports Keyboard/Mouse and Gamepad (Text Prompts are KB/M only)
Network Replicated: No
Supported Development Platforms: Windows
Documentation: User Guide is linked at the top. All blueprints are commented.