Rush Hour is a new way to quickly animate cars and other wheeled vehicles in Unreal Engine 4 & 5. It's a little like instructing a stunt driver to perform in your scene. An AI will pilot your vehicle (Chaos and PhysX wheeled vehicles) around your path. The simulated vehicle makes the animation look realistic and authentic.
The AI driver supports several driving profiles, such as frantic, racer, precision, and slowpoke. You can refine the animation in several ways. You can choose a profile strength, such as making it more or less frantic. You can set a speed at each waypoint and add an action (stop, stop and wait, continue).
Features:
An AI-powered driver that produces realistic animation.
5 Driver profiles (Precision, Racer, Frantic, Slowpoke, Sunday Driver)
Profile strength setting to fine tune how the driver should behave
3 Vehicles included (Sedan, Box Truck and 4x4)
MPH and KPH support
PhysX and Chaos vehicle Support
Automatic training for precise control of all vehicles
Code Modules:
RushHour (Runtime)
RushhourPhysicsInterfaces (Runtime)
RushHourEditor (Editor)
RushHourTraining (Runtime)
Number of Blueprints: 22
Rush Hour 是一种在虚幻引擎 4 和 5 中快速制作汽车和其他轮式车辆动画的新方法。它有点像指示特技车手在您的场景中表演。人工智能将驾驶您的车辆(Chaos 和 PhysX 轮式车辆)在您的路径上行驶。模拟车辆会让动画看起来真实可信。
人工智能驾驶员支持多种驾驶模式,如疯狂、赛车、精准和慢速。您可以通过多种方式完善动画效果。你可以选择一个配置文件的强度,比如让它更疯狂或不那么疯狂。您可以设置每个航点的速度并添加动作(停止、停止等待、继续)。
特点
由人工智能驱动的司机,可产生逼真的动画效果。
5 个司机配置文件(精确、赛车手、疯狂、慢速、周日司机)
配置文件强度设置可微调驾驶员的行为方式
包括 3 种车辆(轿车、箱式卡车和四轮驱动车)
支持 MPH 和 KPH
支持 PhysX 和 Chaos 车辆
自动训练以精确控制所有车辆
代码模块:
RushHour (Runtime)
RushhourPhysicsInterfaces(运行时)
RushHourEditor (编辑器)
RushHourTraining (运行时)
蓝图数量 22
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