PSD2UMG converts a layer in a PSD into an object in an Widget Blueprint.
- Image
- Button
- Progress Bar
- Canvas Panel
- Text (It doesn't support a size, color, etc)
PSD2UMG assign anchors automatically.
PSD2UMG supports re-import. An appearance of Widget Blueprints can be changed with re-import.
Technical Details
Features:
Imports a PSD file into UnrealEngine4 and converts the PSD file into Widget Blueprints
Image
Button
Progress Bar
Canvas Panel
Text (Beta)
Code Modules:
PSD2UMG
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Anywhere where Widget Blueprint can work