本帖最后由 微笑的猫 于 2024-9-19 09:45 编辑
GrassFlow 2 系列索引
GrassFlow 2 2.65 下载链接
GrassFlow 2 2.7 下载链接
GrassFlow is as simple as adding a renderer and setting your mesh/terrain, the rest is handled for you~
No need for any additional plugins/scripts.
Whether realistic or stylized, we've got 100% More vibes than the competition
Features:
~Grass placement and GPU instancing/batching handled automatically so you don't have to worry about individual game objects or other inefficient bottlenecks.
~Simple but strong editing tools to let you create grass the way you want and paint color and grass parameters for perfect artistic control right from the editor just like the Unity terrain tools. Even supports undo/redo!
~Easily add player interactivity with simple components for pushing or flatenning grass, plus other effects in realtime.
~Supports using custom 3D meshes to draw grass.
~Nice and cheap lighting effects using normal maps and specular highlights.
~Supports grass texture atlas and you can paint density of individual textures to lay out your grass as you please.
~Can be attached precisely to meshes or Unity terrain with terrain layer/splat map support.
~Automatically normalize mesh density to avoid remeshing.
~URP support.
~Deferred support.
~Cast and receive shadows, supporting semi transparent textures.
~Baked 3D noise allows for efficient dynamic and evolving wind effects.
~Dynamic LOD system that decreases grass in the distance while scaling it to fill in the gaps and smoothly fading in-between LOD steps.
~Use of asynchronous multithreading in key areas to speed up loading and rendering.
~Supports multiple Unity lights.
~VR supported including single-pass instanced.
~Versatile, can be used as a more traditional billboard renderer with enhanced features or used in any way you see fit.
~Custom inspectors make it easy to edit all the settings you need and has descriptive tooltips for every option.
~Example scenes are provided that show how to set up and interface with GrassFlow. Even comes with the models seen in the demo video, bonus!
~Source code available if you fancy.
GrassFlow 只需添加一个渲染器并设置好网格/地形,其余的都会为你处理~无需任何额外的插件/脚本。
无需任何其他插件/脚本。
无论是写实的还是风格化的,我们都能比竞争对手获得 100% 的效果。
功能
~自动处理草地放置和 GPU 安装/批处理,因此您无需担心单个游戏对象或其他低效瓶颈。
~简单但功能强大的编辑工具,可让您按照自己的方式创建草地,并像使用 Unity 地形工具一样,在编辑器中直接绘制颜色和草地参数,实现完美的艺术控制。甚至还支持撤销/重做!
~使用简单的组件轻松添加玩家互动功能,以推动或压平草地,并实时产生其他效果。
~支持使用自定义 3D 网格绘制草地。
~ 使用法线贴图和镜面高光实现漂亮而廉价的照明效果。
~支持草地纹理图集,你可以按照自己的喜好绘制单个纹理的密度来布局草地。
~支持地形层/拼接图,可精确连接到网格或 Unity 地形。
~自动归一化网格密度以避免重网格化。
~URP 支持。
~支持延迟
~投射和接收阴影,支持半透明纹理。
~烘焙 3D 噪音可实现高效的动态和不断变化的风效。
~动态 LOD 系统可减少远处的草地,同时缩放草地以填补空隙,并在 LOD 步骤之间平滑渐变。
~在关键区域使用异步多线程,以加快加载和渲染速度。
~支持多个 Unity 灯光。
~支持 VR,包括单通道实例。
~功能多样,可用作具有增强功能的传统广告牌渲染器,也可用于任何您认为合适的方式。
~自定义检查器可轻松编辑所有需要的设置,并为每个选项提供描述性工具提示。
~提供示例场景,展示如何设置和使用 GrassFlow。甚至还附带了演示视频中的模型作为奖励!
~如果你喜欢,还可获得源代码。
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