This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using Nanite for high-quality fidelity polycounts and include low poly versions as well!
Art created by Dekogon Studios Artists.
Technical Details
Features:
93 Meshes (Split between nanite and low poly versions of each mesh)
Fully modular on the grid
High quality and fidelity texture sets - 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Includes both nanite and low poly versions of each mesh
Assets are tintable via the material instance for each part
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 93
Number of Materials and Material Instances: 31
Number of Textures: 56
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
该项目包括图片中的所有内容,以及在虚幻引擎中创建的所有资产、地图和素材。每项资产都是为逼真的 AAA 级视觉效果、风格和预算而创建的。
注意:这些资产均使用 Nanite 构建,以获得高质量保真度的多边形数量,同时还包括低多边形版本!
艺术创作由 Dekogon 工作室的艺术家完成。
技术细节
特点
93 个网格(每个网格都有纳米和低多边形版本)
网格完全模块化
高质量、高保真的纹理集 - 4k 纹理
主材质设置可控制大部分道具和模型
粗糙度、反照率、法线等附加控件
通道包装粗糙度 | 金属度 | 环境光遮蔽
逼真的后期处理和查找表
针对游戏进行了优化
包括每个网格的纳米和低多边形版本
可通过每个部分的材质实例对资产进行着色
由于所有品牌和标签均由我们的工作室定制,因此不存在任何法律问题
从各个角度看都是完全详细的模型
本产品支持虚幻引擎5.0+的Lumen(虚幻文档)
按比例缩放至 Epic 骨架: 是
碰撞: 是,根据资产的复杂程度自动生成和按多边形混合
顶点数 显示在文档中
LODs: 小道具
网格数:93
材质和材质实例数: 31 31
纹理数量 56
支持的开发平台: Windows 视窗
支持的目标构建平台:Window/Mac/PS4/Xbox 窗口/Mac/PS4/Xbox
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