Technical Details
(UPDATES) I made an update of this product for versions 5.0-5.2. The hospital was made more modern, namely in terms of lighting. The project uses Lumen+RTX. Modular parts of the building (walls, ceiling, roof, etc.) have also been reworked to work correctly with the lumen lighting. Added new textures and materials, as well as some 3d models. Reconfigured/replaced roughness and reflection textures in materials to work correctly with lumen.
in the demo scene (all engine versions) improved lighting
added a demo scene with the building from the video "Modularity (an example of building a SIMPLE building)"
Features:
Modular system of walls, ceilings, and other elements
High quality of models and textures
Texture Size: The resolution of the textures is varied (from 512 to 4096)
Collision: Yes (automatically, individual)
LODs: Yes (51 Meshes)
Number of Meshes: 478
Number of Materials and Material Instances: 251 (PBR materials)
Number of Textures: 621
Blueprints: Yes (wires, cables, entrance and interior doors)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: No
技术细节
(更新)我对本产品的 5.0-5.2 版本进行了更新。医院在照明方面变得更加现代化。该项目使用了 Lumen+RTX。建筑的模块化部分(墙壁、天花板、屋顶等)也进行了重新设计,以便与流明照明正确配合使用。添加了新的纹理和材质,以及一些 3D 模型。重新配置/替换了材质中的粗糙度和反射纹理,以便与流明正确配合使用。
在演示场景(所有引擎版本)中改进了照明效果
添加了 “模块化(建造简单建筑的示例)”视频中建筑的演示场景
功能:
墙壁、天花板和其他元素的模块化系统
高质量的模型和纹理
纹理尺寸: 不同的纹理分辨率(从 512 到 4096)
碰撞 有(自动、单独)
LODs: 有(51 个网格)
网格数 478
材质和材质实例数:251(PBR 材质 251(PBR 材质)
纹理数量 621
蓝图 有(电线、电缆、入口和室内门)
支持的开发平台:Windows 视窗
支持的目标构建平台:Windows 视窗
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