This is a PBR cartoon environment asset package.
Contains cartoon plants, rocks, hand-painted textures, cartoon niagara effects.Includes real-time interactions with plants.
All images are actual screenshots without post-beautification.
Performance:
It takes about 14ms per frame to render when running at 4K resolution on a 2080TI video card (in the editor)
Disclaimer: Due to a known engine bug with vertex painting, a warning may be displayed about spending 0.0s repairing painted vertex colors. This warning can be removed by manually re saving the level.
Technical Details
Note: The water uses a distance field. In order to display the effect correctly, you need to change the [Project Settings] - [Engine] - [Rendering] - [Lighting] - Check [Generate Mesh Distance Fields]
Note: Plant highlights stroke using a Stencil Pass, you need to change the [Project Settings] - [Engine] - [Rendering] - [Postprocessing] - [Custom Depth -Stencil Pass] Set this parameter to [Enabled with stencil]
Note: To use RVT for terrain fusion, check [Project Settings] - [Engine] - [Rendering] - [VirtualTextures] - [Enable VirtualTextures Support]. Otherwise "CartoonValley" will have the wrong color.
If your project is not applicable to RVT, you only need to be careful not to use the materials in the "RVT" folder. There is no need to worry. These RVT materials have corresponding normal versions, and they are all in the same level folder.
Features:
High quality PBR cartoon assets.
Niagara cartoon vfx.
Plant interactions.
High quality plants.
Cartoon sky and water.
Oriental traditional style architecture.
Hand-painted textures.
Number of Unique Meshes: 65
Collision: Yes,Part of the automatic.
LODs: Yes,automatic generation.
Number of Niagara FX: 3 NiagaraEmitter, 4 NiagaraSystem.
Number of Textures: 83
Texture Resolutions: 512*512 , 1024*1024 , 2048*2048 , 4096*4096
这是一个 PBR 卡通环境资产包。
包含卡通植物、岩石、手绘纹理和卡通尼亚加拉河特效。包括与植物的实时互动。
所有图片均为实际截图,未经后期美化。
性能
在 2080TI 显卡上以 4K 分辨率运行时,每帧渲染时间约为 14 毫秒(在编辑器中)
免责声明:由于顶点绘制的已知引擎错误,可能会显示关于修复绘制的顶点颜色花费 0.0s 的警告。可通过手动重新保存关卡来移除此警告。
技术细节
注意:水流使用了距离场。为了正确显示效果,您需要更改 [Project Settings(项目设置)] - [Engine(引擎)] - [Rendering(渲染)] - [Lighting(照明)] - 选中 [Generate Mesh Distance Fields(生成网格距离场)] 选项。
注:使用模版传递进行植物高光描边时,需要更改 [Project Settings] - [Engine] - [Rendering] - [Postprocessing] - [Custom Depth -Stencil Pass] 将此参数设置为 [Enabled with stencil] (使用模版时已启用)。
注意:要使用 RVT 进行地形融合,请选中 [Project Settings(项目设置)] - [Engine(引擎)] - [Rendering(渲染)] - [VirtualTextures(虚拟纹理)] - [Enable VirtualTextures Support(启用虚拟纹理支持)]。 否则 “CartoonValley ”将显示错误的颜色。
如果您的项目不适用于 RVT,您只需注意不要使用 “RVT ”文件夹中的材质。无需担心。这些 RVT 素材都有相应的普通版本,而且都在同一级别文件夹中。
特点
高质量 PBR 卡通资产。
尼亚加拉卡通 vfx。
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