Audio Analyzer is a plugin for Unreal Engine 5 that allow you to visualize the waveform and frequency spectrum of an audio file in real-time. Also can detect the beats of any audio source in realtime by using frequency spectrum analysis (FFT).
You can use in your games or applications and make your games react to the music. It is really easy to configure.
Current features
- Amplitude Analysis
- Frequency spectrum
- Basic beat tracking
- BPM Tracking
- Pitch Tracking
- Works with audio file, microphone and loopback input
- Support cooked builds
- Android Mobile friendly
- Full source C++ included
- Wav, Mp3, Ogg, Flac Supported
- Loopback (What-you-hear) support (Only windows)
- Offline analysis (Amplitude sections)
- Soundwave and AudioComponent support
- Audio runtime import supported
See below documentation to a detailed explanation of the plugin integration and supported audio files.
Number of Blueprints: 0
Number of C++ Classes: 18
Network Replicated: No
Supported Development Platforms:
Supported Target Build Platforms:
- Windows 64 bits
- Android
- Linux
- Mac
- iOS
Supported Engine Versions:
- 5.4
- 5.3
- 5.2
- 5.1 and Older
- 4.27 and Older (Manual Installation)
Audio Analyzer 是虚幻引擎 5 的一个插件,可让您实时可视化音频文件的波形和频谱。还可以通过使用频谱分析(FFT)实时检测任何音频源的节拍。
您可以在游戏或应用程序中使用它,让游戏对音乐做出反应。它的配置非常简单。
当前功能
- 振幅分析
- 频谱分析
- 基本节拍跟踪
- BPM 跟踪
- 音高跟踪
- 可使用音频文件、麦克风和环回输入
- 支持熟构建
- 安卓手机友好
- 包含完整的 C++ 源代码
- 支持 Wav、Mp3、Ogg、Flac
- 支持环回(所听即所得)(仅限于窗口)
- 离线分析(振幅部分)
- 支持 Soundwave 和 AudioComponent
- 支持音频运行时导入
有关插件集成和支持的音频文件的详细说明,请参阅以下文档。
蓝图数量 0
C++ 类的数量 18
网络复制: 无
支持的开发平台:Windows
支持的目标构建平台:
- Windows 64 位
- 安卓
- Linux
- Mac
- iOS
支持的引擎版本
- 5.4
- 5.3
- 5.2
- 5.1 及更早版本
- 4.27 及更早版本(手动安装)
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