Screen Space Fog Scattering (SSFS) is a new post process shader that enhances the look of Exponential Height Fog by adding the simulation of light scattering, making the result much more natural looking. The effect adds the necessary feel of a dense fog and it can be a great final touch on the mood of your scenes.
Using the engine classes, the plugin safely injects the shader into the rendering pipeline ensuring that it's compatible with all other default post process effects.
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Features:
Applies automatically on any scene or blueprint that's using "Exponential Height Fog"
The intensity of the effect is also dependent on "Exponential Height Fog" settings
Support for Volumetric Fog
Support for Sky Atmosphere
No additional setup required (besides installing the plugin)
Compatible with all default post process effects
Fixed and small performance cost
Lightweight
Screen Space Fog Scattering (SSFS) 是一款全新的后期处理着色器,它通过添加光散射模拟来增强指数高度雾的外观,使效果看起来更加自然。该效果增加了浓雾所需的感觉,是场景氛围的点睛之笔。