ObjectNet is the easier Multiplayer System for Unity.
ObjectNet is an event system multiplayer solution designed for ease of use. It can be used on any project without limitations on CCU, Servers, Players, or anything else.
ObjectNet can be used on new and existing projects. With just a few clicks, you can see your multiplayer game starting to work without changing any assets or code in your project.
ObjectNet allows you to use the Steam Transport system with just one click, eliminating the need for dedicated servers and making your multiplayer game live forever.