Описание
This is a 3D model and animations of goat.
Please enable the Groom plugin when using Groom.
Check Rendering -> Optimisation -> Enable Support Compute Skin Cache in the project settings.
(I have confirmed the operation of Groom only on Windows.)
The main contents are models, textures and animations.
Animation BP and minimalisrtic third person character using these are included as example usage.
This asset is included in Mammals pack and Complete Animals pack.
Technical Details
Features:
Groom asset(Windows only)
Root motion animations needed to run around
Foot IK
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations:45(+34 In-place variations)
Animation types (Root Motion/In-place):both for walk and run.
Number of characters:1
Vertex counts of characters:
Mesh_GoatLowPoly: 3038
Mesh_GoatMiddlePoly: 11298
Number of Materials and Material Instances: 2 Matterials, 3 Material Instance
Number of Textures:
Texture Resolutions:
Tex_Goat1024R: 1024x1024
Tex_Goat4096B: 4096x4096
Tex_Goat4096N: 4096x4096
Tex_GoatHorn1024B: 1024x1024
Tex_GoatHorn1024N: 1024x1024
Supported Development Platforms:
Windows: Yes
Mac: Yes(except Groom assets)
山羊
这是山羊的 3D 模型和动画。
使用 Groom 时,请启用 Groom 插件。
请在项目设置中勾选 “渲染”->“优化”->“启用支持计算皮肤缓存”。
(我已确认 Groom 只能在 Windows 上运行)。
主要内容包括模型、纹理和动画。
动画 BP 和使用这些动画的简约第三人称角色都包含在示例中。
此资产包含在哺乳动物包和完整动物包中。