本帖最后由 微笑的猫 于 2025-2-25 12:26 编辑
CityGen3D 系列索引:
CityGen3D 1.06.2 下载链接
CityGen3D 1.05.2 下载链接
CityGen3D 1.15.1 下载链接
Key Features
Worldwide coverage from OpenStreetMap.
Easy to use interface with no coding required.
Unified package for the High Definition Render Pipeline (HDRP), Universal Render Pipeline (URP), and Built-In pipeline, with materials and shaders all set up for you on import.
Import real world terrain heightmaps (-60 to 60 latitude SRTM data).
Perlin Noise heightmaps.
2D map editing functionality for custom map creation.
Mapbox integration for easily applying satellite imagery onto terrains (Mapbox API key required).
Automatic generation of roads using a combination of procedural geometry, terrain modifications, and decals.
Automatic levelling of terrain for roads and buildings.
Easy to use terrain smoothing.
Procedural buildings with auto LOD levels.
Spawning of roadside prefabs such as street lighting.
Mesh extrusion for features like railways, fences and guard rails.
Define different biomes to have trees and terrain details automatically applied to terrains.
Water meshes for oceans and lakes.
Built-in support for large environments with scene streaming and world origin shifting.
Some operations multithreaded for faster generation of environments.
Selection of textures & prefabs included and all setup for demonstration in Unity’s built-in renderer.
Fully customizable to use your own textures and meshes, so useful for all types of project.
Call CityGen3D functions from script using the advanced API.
Integrated with Vegetation Studio Pro.
Ever expanding documentation that is freely available to view from the website before purchase.
主要功能
来自 OpenStreetMap 的全球覆盖范围。
界面简单易用,无需编码。
高清渲染管道 (HDRP)、通用渲染管道 (URP) 和内置管道的统一软件包,在导入时为您设置好材质和着色器。
导入真实地形高度图(-60 至 60 纬度 SRTM 数据)。
Perlin 噪声高度图。
二维地图编辑功能,用于创建自定义地图。
集成 Mapbox,可轻松将卫星图像应用到地形上(需要 Mapbox API 密钥)。
使用程序几何、地形修改和贴花组合自动生成道路。
为道路和建筑自动平整地形。
易于使用的地形平滑
具有自动 LOD 级别的程序化建筑
生成路边预制件,如街道照明。
为铁路、栅栏和护栏等特征提供网格挤出。
定义不同的生物群落,让树木和地形细节自动应用于地形。
海洋和湖泊的水网格。
内置支持大型环境的场景流和世界原点移动。
某些操作采用多线程,可加快环境生成速度。
包含多种纹理和预制板,所有设置均可在 Unity 内置渲染器中演示。
可完全自定义使用自己的纹理和网格,因此适用于所有类型的项目。
使用高级 API 从脚本中调用 CityGen3D 功能。
与 Vegetation Studio Pro 集成。
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