Bonfire asset supports URP, BRP, and HDRP render pipelines and can be used as a VFX or gameplay element.
This environmental asset can be used to enhance visual storytelling, as well as for creation of custom gameplay mechanics, adding interactivity and realism to the virtual world.
Fully Interactive: Uses Zibra Smoke & Fire for real-time smoke simulation.
Easy to Use: All you need to do is buy the asset and simply drop it into your scene. No additional animations are needed; everything is operational right out of the box.
Highly Customizable: Tweak and modify the Bonfire asset to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.
Comes with built-in controls that allow you to regulate fire color, as well as fire and ashes emission intensity. You can also regulate the amount of particles, choosing the amount of fire sparks in simulation.
What is Zibra Smoke & Fire?
Zibra Smoke & Fire is an extension for the creation of volumetric effects based on real-time simulated smoke & fire.
Powered by custom physics simulation and AI-driven technology for neural object representation, this tool is versatile for adding realistic VFX, creating custom game mechanics, and accelerating scene prototyping.
Zibra Smoke & Fire delivers unparalleled performance across a range of devices, from mobile devices such as the iPhone 6s to high-end desktop GPUs like the RTX 4090.
篝火资产支持 URP、BRP 和 HDRP 渲染管道,可用作视觉特效或游戏元素。
该环境资产可用于增强视觉故事效果,也可用于创建自定义游戏机制,为虚拟世界增加互动性和真实感。
完全互动: 使用 Zibra Smoke & Fire 进行实时烟雾模拟。
易于使用: 您只需购买该资产,然后将其放入您的场景中即可。不需要额外的动画;开箱即用。
高度可定制: 您可以调整和修改篝火资产,使其符合您的具体要求。它的参数设计简单易用,可以更改动态、外观和行为,无需花费大量时间学习。
内置控件可让您调节火的颜色以及火和灰烬的发射强度。您还可以调节颗粒数量,选择模拟火花的数量。
什么是 Zibra Smoke & Fire?
Zibra Smoke & Fire 是一款基于实时模拟烟雾和火焰创建体积效果的扩展工具。
该工具由自定义物理模拟和人工智能驱动的神经对象表示技术提供支持,可用于添加逼真的视觉特效、创建自定义游戏机制和加速场景原型开发。
从 iPhone 6s 等移动设备到 RTX 4090 等高端台式机 GPU,Zibra Smoke & Fire 可在各种设备上提供无与伦比的性能。
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