脚本/功能 【更新】uNode 3 Pro 3.1.0可视化脚本插件

Unity插件信息
插件名称: uNode 3 Pro
插件官网: https://assetstore.unity.com/packages/tools/visual-scripting/unode-3-pro-300160
版本: 3.1.0
解压密码:
素材类型: 脚本/功能




















uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.

FEATURES
•Fast Enter Play Mode Support
By fast enter/exit play mode you can quickly test and prototype ideas.
•Graph Organizing
Use namespace, variable & function grouping, region / node group, comment, and notes to fully organize your graphs.
•Graph Inheritance
Enables you to create new graph that reuse, extend, and modify the behavior defined in other graph
•Flow Graphs
Powerful flow graphs for low-level logic and complex tasks.
•State Graphs
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.
•Macros
Create a graph once and reuse them in entire graphs with different parameters.
•Dynamic Nodes
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
•C# Generator
Achieve high performance execution like hand written c# script by compiling graph to c#. Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.
•C# Parser
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
•Realtime C# Preview
Preview generated c# script in realtime with syntax highlighting.
It will also highlight parts of the C# code that correspond to the selected graph elements in your graph.
•State Machine
Elegant state machines for high-level logic and easy state management, support unity events in each of state.
•Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
•Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
•Built-in Documentation
Get instant access to Unity and custom documentation directly from the Editor.
•Live Editing
Modify any part of your graphs while in playmode to quickly prototype and test ideas
•Graph Debugging
Insert breakpoints, watch connection, and watch variable changed in a graphs. It can also debug connection and log to console with specific message when it reach the connection.
•Instant Node Search
Get instant node searching without the need to rebuild node library.
The node library is instantly refreshed based on using namespaces in each graph or can be customized in preference.
•Find References
Quickly find all references/usages for variable, property, function, graph and nodes in project.
•Graph Hierarchy
Easily navigate through your graph, find functions, macros, and see which nodes are currently active.
•Graph Search
Search all graph members ( graph, variable, property, etc ) in project easily.
•Auto C# Code Generation on Build
With the auto c# code generation on build your runtime graph will run as fast as native c# script on build.
•Undo/Redo
•Node Browser
•Graph Minimap
•Full C# Source Code Included
•And much more
Supported Type: All Type are supported ( Classes, Structs, Enums, Collections, Interfaces, etc ).

PERFORMANCE
uNode has 2 options to run the graphs:
•Native C# for get the best performance (Auto in Build).
•Optimized Reflection is slow compared to native c# but its live editable.


uNode 是 Unity 3D 的可视化脚本插件。该插件允许设计师、艺术家和程序员在不编写任何代码的情况下创建游戏机制、交互系统甚至 C# 脚本。

功能特点
-支持快速进入游戏模式
通过快速进入/退出游戏模式,你可以快速测试和制作创意原型。
-图表组织
使用命名空间、变量和函数分组、区域/节点分组、注释和备注来全面组织图表。
-图形继承
创建新图表,重复使用、扩展和修改其他图表中定义的行为。
-流程图
用于低级逻辑和复杂任务的强大流程图。
-状态图
功能强大的状态图,可将流程、状态机和行为树整合到一个图中。
-宏
一次创建一个图形,并在具有不同参数的整个图形中重复使用。
-动态节点
为所有 Unity 功能、您的代码和第三方 API 自动生成节点。包括方法、属性、字段、Unity 事件、C# 事件、通用方法、构造函数和操作符。
-C# 生成器
通过将图形编译为 C#,实现像手写 C# 脚本一样的高性能执行。每一个内置节点都支持生成脚本,它与 uNode 完全没有依赖关系,这意味着你可以移除 uNode 并在没有 uNode 的情况下在另一个项目中运行输出脚本。
-C# 解析器
将 C# 脚本导入 uNode,快速创建节点图并学习 uNode 如何工作。
-实时 C# 预览
预览生成的 C# 脚本





作者 cg小白兔 发表于 3 天前
您需要登录后才可以回帖 登录 | 立即注册
cg小白兔

关注0

粉丝0

发布8496

热门作品推荐
glow
多孔岩石头石块碎石火山岩表面雕刻10 Porou
glow
高质量黄色悬崖岩石块模型16K纹理High Poly
glow
手绘阿尔法魔法标志符文符号图形图案2555 H
glow
岩石小碎石块模型笔刷石子雕刻笔刷Rocks Sm
glow
【更新】Toolkit for Steamworks 2025 4.1.
glow
Primitive Survival Character 01 1.0 幻想
glow
【更新】Customizable Survivors Pack 1.0
glow
【更新】PP801 Character P2 v3.0特工角色
glow
SP布料撕裂破损织物破布Torn Fabric Mater
glow
blender中国古代建筑古风庭院中式牌坊宝塔