The Aftermath Environment with 293 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
As midnight draped its inky cloak over the village, the full moon bled an icy luminescence onto the skeletal rooftops. Wind, the sole restless sentinel, howled through shattered windowpanes, weaving sorrowful moans among the hollow houses. A silhouette, cloaked in the hush of the night, stepped across the overgrown threshold, boots kicking up whispers of dust where forgotten laughter once danced. Each creak of a floorboard, each rustle of unseen leaves, was a whispered dare thrown at the face of the unknown. In this village, where moonlight carved shadows into phantoms, a dance of courage and curiosity was about to unfold, etched not on moonlit stone but on the canvas of a heart unafraid to defy the whispers of the wind.
Creative Direction by Leartes Team, Environment made by talented Artist “Lucas Henrique”
拥有 293 个独特网格体的“余波”环境。包含所有已展示的高质量资源。细节丰富,并针对 Game Ready 项目进行了优化。
午夜时分,漆黑的夜幕笼罩着村庄,满月将冰冷的光芒洒落在空荡荡的屋顶上。风,这唯一不安的哨兵,呼啸着穿过破碎的窗玻璃,在空荡荡的房屋间编织出悲伤的呻吟。一个身影,在夜的寂静中,跨过杂草丛生的门槛,靴子踢起阵阵尘土,那里曾经有过被遗忘的笑声。地板的每一次嘎吱声,每一片看不见的树叶的沙沙声,都是对未知的低语挑战。在这个村庄里,月光将光影雕琢成幻影,一场勇气与好奇的舞蹈即将展开,它并非镌刻在月光下的石头上,而是刻在一颗无畏迎风低语的心的画布上。
创意指导:Leartes Team,环境由才华横溢的艺术家“Lucas Henrique”打造
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