插件名称:Honey Hex Framework 1.5.2 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Honey Hex Framework 1.5.2 unity3d asset U3D插件下载 unity3d插件
Honey Hex Framework 1.5.2 unity3d asset U3D插件下载
Honey is a framework that allows you to generate hex grid maps with nicely blended terrain. It includes foliage, water, river and roads systems and is a great base for tactical and turn based strategy games. The framework is under development and updates with new features are planned.
Check out these tutorial videos and pdf:
Video 1 | Video 2 | Tutorial pdf
Honey Support Forum
Features:
- great performance, even on very big maps,
- full source code in C# with comments,
- loading/saving maps,
- DX11 map markers,
- Fog of War,
- pathfinding system, powered by A* Pathfinding Project - free version (included),
- set of sample terrain and foliage assets,
- procedural shadow casting, no lights involved,
- useful hex data (world floating point height, neighbours, mouse click position, terrain tags, etc.),
- quick start instructions and tips,
- uses render to texture and deferred rendering functionalities - will work on Unity 5 Personal! (yes, the Free version).
Please note:
Honey was designed purely for DirectX 11 on PC - Windows. It does run on DirectX 9 and Android OpenGL using alternative rendering mode - we were able to run it smoothly on Google Nexus 7 with Camera.render using only 4.5ms according to Unity profiler. However, if you want to use it on anything else than our target platform, you do so at your own risk.
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