本帖最后由 虎哥 于 2017-12-14 13:37 编辑
插件名称:EZ Parallax - Background Scroller 1.3 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 |
EZ Parallax - Background Scroller 1.3 unity3d asset U3D插件下载 unity3d下载
EZ Parallax - Background Scroller 1.3 unity3d asset U3D插件下载
Requires Unity 5.2.2 or higher.
Updated version, 1.3! (10/25/15)
See it in action here:
In use with commentary
Demo scene
Tutorial Videos
Make your 2D and sidescrolling games even more pleasing to play with EZ Parallax! EZ Parallax let's you use the space in your scene to automatically establish a rich parallaxing landscape with various scrolling background elements. You can have your first scene parallaxing in less than a minute with the easy setup that EZ Parallax offers.
In addition to ease of set up and a great parallaxing effect, you can leverage EZ Parallax to automatically take your background elements, of your choosing, and turn them into infinitely wrapping, randomly spawning, and/or constantly moving background elements. With the new motorization feature, you can make your clouds float, your birds fly, cars drive by, etc. EZ Parallax even offers an option to enable a dollying effect when changing your orthographic camera size!
EZ Parallax is perfect for runner, platform, and puzzle games... really, any game that involves a 2d scrolling camera and multiple background layers. Get it now and let it automatically create great background effects for your game while saving you time and headaches starting today.
Features:
- Custom inspector
- Undo supported
- Comes with a full demo scene.
- Short set up time, using drag and drop, tag based, or object selector functionality within the editor.
- Can infinitely wrap elements along the x axis, using your 3D objects/sprite meshes and automatically duplicating them.
- Randomly spawning while infinitely wrapping. Great for more organic background elements.
- Motorization! Pick and choose elements that you'd like to be constantly moving, set their speed and direction, and watch them slide.
- Uses normalized range. Only the relative positions of your parallaxing elements matter. Your scene can be between 0-1 or 0 - 1000 on the z axis, and only the relative positions will make a difference.
- Parallax effect along both X and Y axis.
- Will properly handle foreground elements, passing between the player and the camera.
- X and Y movement modifier control on the macro level, as well as for every individual element. Now you can tweak to your heart's content.
- Works with other 2D scripts and kits, such as 2D Toolkit.
- Offers advanced scripting functionality, so its operation can be customized during runtime.
- Helpful console output feedback for trouble shooting
- Full source code included.
- Future updates planned.
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