This extension requires one license per seat
Requires Unity 4.6.2 or higher.
Mesh Editor - Advanced Mesh Editing
Mesh Editor has had a complete rebuild from the ground up. Many new features have been added along with improvements to speed up the program. Ideal for fixing, modifying and creating new meshes right within Unity. Mesh Editor makes manipulating the vertices, edges and triangles of meshes as easy as possible.
New: Skinned meshes now supported.
Introduction Video
Feature List
Unity 5 Ready
Works with skinned meshes
Subdivide selected triangles
Lock/Unlock Target Object
Save Mesh
Save Prefab
Custom Save Paths
Select All
Clear Selected
Shift To Deselect
Invert Selected
Delete Triangles
Double Sided Triangles
Reverse Triangles
Smooth Triangles
Facet Triangles
Normalize Scale
Vertex Move/Rotate/Scale
Edge Move/Rotate/Scale
Triangle Move/Rotate/Scale
Texture Move/Rotate/Scale
Extrude Edges
Extrude Triangles
Auto UV Update
Local/World Orientation
Front Selection Toggle
Render Wireframe
Quick Highlights
Snap To Grid
Snap To Rotation
Optimize Mesh
Un-Weld All Vertices
Flip X, Y, Z Axes
Revert Mesh To Original
Set/Adjust Pivot Point
Auto Save Settings
Manual Save/Load Settings
Load Default Settings
Full Undo/Redo
Customizable Colors
Selectable Hotkey
Adjustable Epsilon Value
Max Smoothing Angle
Full Marquee Selection
Split & Cut Meshes
Create Submeshes
Export to OBJ format
Tooltips
Keyboard Hotkeys
Videos | Website | Tutorials | Contact
This package also includes 60 new primitive shapes that were made with Geom.
Mesh Editor is a part of the Mesh Maker collection available here. Save by buying all of the modeling & editing tools in the one bundle.