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[Watch Adventure Game usage Demo]
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Poly|Nav is a polygonal based 2D pathfinding solution using A*, that is extremely easy to setup and use, made for your Unity's new 2D system games!
Define the walkable and obstacle area polygons with ease!
Generate or update the navigation areas in runtime for procedural levels!
Includes a complete steering agent component!
Use an easy API to control your agents!
Includes NodeCanvas tasks!
Includes Playmaker actions!
PolyNav can be great for Adventure, Platform, Isometric and Top Down 2D Games!