本帖最后由 如果没有感觉 于 2018-4-14 12:07 编辑
插件名称:SMP (Win, Mac, Linux) 1.4 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 |
SMP (Win, Mac, Linux) 1.4 unity3d asset U3d插件下载 unity论坛资源
SMP (Win, Mac, Linux) 1.4 unity3d asset U3d插件下载 unity论坛资源
SMP (Win, Mac, Linux) 1.4
SMP (Win, Mac, Linux) 1.4
SMP (Win, Mac, Linux) 1.4
Requires Unity 5.2.1 or higher.
SMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native library.
Support E-mail
Try Demo (Win64)
Main features:
+ Fully support all standalone platforms:
* Windows (x86, x86_64);
* Mac OS X (x86_64);
* Linux (x86, x86_x64, Universal);
Checked on next OS:
Win - 7, 8, 8.1, 10;
Mac OS X - 10.10 Yosemite, 10.11 El Capitan;
Linux - Ubuntu 16.04 LTS.
+ Supported video hosting services:
Youtube (all platforms)
+ Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL;
+ Supported local video file playback, main formats:
3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv).
+ Supported main streaming media protocols:
HTTPS, HTTP, HLS, RTSP, RTMP.
+ Supported main video player events:
Opening, Buffering, Playing, Paused, Stopped, Ended, Error.
+ Supported full logging system from native library in Unity Editor for more debugging possibility with different depth:
Warning, Debug, Error.
+ Supported main video player features, like: play, pause, mute, playback rate, rewind, snapshot and ect...
Before update to the new version of SMP plugin, please delete the old one and don't forget to save your custom scripts and plugins file
Version 1.4:
Added Linux x86 support and possibility to create the Universal build;
Added Mac OS youtube video playback support;
Added new Unity scene example with 360 video playback;
Added new additional options thats help set up native library for your specific stream;
Updated native libraries for Mac OS to newest version;
Fixed problem with Unicode symbols when create the new instance of native library;
Fixed SMP Unity Editor uncomfortable scrollbars.
Version 1.3:
Added Youtube videos support (Win, Linux);
Added posibility to change caching network property;
dded new custom build variants (Development);
Added new scene that show how to work with Unity UI and StandaloneMediaPlayer prefab;
Updated native libraries to the newest version (Win, Linux);
Updated aspect ratio script for video canvas, fixed first frame flickering;
Fixed problem with playback rate property;
Fixed problem with position property in StandaloneMediaPlayer prefab in Standalone mode.
Version 1.2:
Added Linux support (x86_64);
Added special shader and script for saving aspect ration of video canvas, without changing the gameobject scale or size (working with "RawImage" and "MeshRenderer" component);
Added special logic for automated flip of video image (more no need special shader for it);
Added new example Unity scene to show possibility of new added feature;
Fixed problem with loading multiple instance of native library object in Unity Editor.
Version 1.1:
Added new "StandaloneMediaPlayer" prefab, so create the new instance of player is more easiest and user friendly;
Added full compatibility with main Unity Editor events (Play/Pause/Enable/Disable);
Added new example scene, updated user manual (adding the tutorial chapter);
Updated native library logging system in Unity;
Fixed problem with invoking some methods from native library to Unity (OnPaused, OnStoped);
Fixed problem with "main thread" in logging system.
|
|