Provides a starting point to create an atmospheric 2D exploration game.
Features:
- Procedural tile system. Easily create levels of any size.
- Create infinite levels
- Four different texture packs
- Damage System
- Three different enemy types
- 2D lighting
- Extensive Object pooling
- Path Finding
Light vs Dark
Your light is constantly decreasing. If your health or light reach zero then the level is restarted. Explore the cave using your jetpack and find light collectibles to replenish your light and increase the time you can explore. Destroy or avoid any enemies you come across and find the torch hidden in the cave to proceed to the next level. Try it out below.
-- Web Demo --
Controls:
w,d: move left and right.
space (when on ground): jump.
space (when in air): use jetpack.
n: spawn next cave (used for demo purposes)
left-click: shoot light projectile in that direction. Press again to explode the projectile (also explodes when colliding with enemies).