完整项目 Photon Rally Tutorial 1.1.0 unity3d asset Unity3d下载 Unity官网资源

本帖最后由 如果没有感觉 于 2017-8-17 16:36 编辑

插件名称:Photon Rally Tutorial 1.1.0 插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码



Photon Rally Tutorial 1.1.0 unity3d asset Unity3d下载 Unity官网资源

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...

Requires Unity 5.2.2 or higher. PUN Rally is a complete base project for a multiplayer combat racing ...


Requires Unity 5.2.2 or higher.
PUN Rally is a complete base project for a multiplayer combat racing game using Photon, the most popular network platform for Unity.


The project includes all sources and a 30+ pages illustrated tutorial book (PDF) explaining its use of realistic physics, dead-reckoning, checkpoint-based positions, power-ups, weapons and several other important features of multiplayer games, such as lobby control, car-selection and server-synced race-start.


Features


Realistic physics based on standard colliders, wheel-colliders and rigidbody.
Detailed suspension movement.
Real-time race synchronization over the internet using PUN (Photon Unity Network).
Dead-reckoning techniques to smoothly deal with latency.
(new) Complete weapon system (with ammo, network sync and multiple weapons)
(new) Extensible power-ups system with sample increase, decrease speed and weapon ammo reloads
Server-synced start and grid spawns.
Checkpoint-based race management (positions, laps, finish, etc).
Custom car selection (prefabs based) for connected players.


The project is a foundation for a multiplayer racing game, but also serves as a comprehensive introduction to several multiplayer concepts with Photon:


Dealing with lobbies, rooms creation and joining.
Managing player connection and disconnection (both in menus and races).
Using custom player properties.
Remote Procedure Calls (RPCs).
Server-based time/clock (for race start).
The PhotonView component.
Custom network synchronization of GameObjects.
PUNBehavior and Photon.MonoBehavior classes.


Disclaimer: PUN Rally is a complete base project, but not a fully featured game. It would need some additional scripts and art to be ready for release.


Feedback welcome. Visit our Unity forum thread.





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作者 如果没有感觉 发表于 2016-9-26 10:42:57

jay

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发表于 2016-11-29 13:46:37

parkjinwoo

zhen de hao kan
发表于 2016-12-24 00:30:29

%E5%90%B4%E7%A1%95

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发表于 2017-2-16 15:23:25

%E5%90%B4%E7%A1%95

阿斯顿发斯蒂芬
发表于 2017-2-20 18:40:14

dzfish

111111111111111
发表于 2017-3-21 10:25:36

maxxim0071

billy herrington comes for you
发表于 2017-3-21 22:39:00

nj525

thanks a lot
发表于 2017-8-16 11:44:05

yl25349558

感血楼主的幸苦,话说能伸手不。。。
发表于 2020-2-27 23:47:56
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