Requires Unity 4.5.4 or higher.
A GPU solution for brushed stylized metallic surface rendering.
- Brushed anisotropic metallic specular.
- Easy to configure shader and script.
- Compatible with unity4 and unity5.
- Compatible with unity pro and free.
- Compatible with mobile platform.
- Compatible with any dx9, dx11 and openGL platform.
- Demo scene included.
- Full source code included.