Requires Unity 5.0.0 or higher.
Volumetric Cloud is a fullscreen shader which uses raymarching through a texture to render fully 3D clouds on screen.
This pack contains the following : -A shader and a cginc file -A C# script to attach to a camera and another one to fire events linked to clouds -Two materials, acting as presets for low and high quality -A bunch of editor scripts for the material inspector -An offline manual -Four texture variant