插件名称:uRTS Toolkit 2017.2 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | uRTS Toolkit 2017.2 unity3d asset Unitypackage插件 ios开发
uRTS Toolkit 2017.2 unity3d asset Unitypackage插件 ios开发
uRTS Toolkit系列索引:
uRTS Toolkit 5.0 下载链接
uRTS Toolkit 2017.1 下载链接
uRTS Toolkit 2017.3 下载链接
uRTS Toolkit 2017.4 下载链接
uRTS Toolkit 2017.5 下载链接
uRTS Toolkit 2018.3 下载链接
uRTS Toolkit 2017.2 unity3d asset Unitypackage插件 ios开发
uRTS Toolkit 2017.2 unity3d asset Unitypackage插件 ios开发
uRTS Toolkit 2017.2 unity3d asset Unitypackage插件 ios开发
Requires Unity 4.6.4 or higher.
uRTS Toolkit helps to create playable RTS genre games and ease their development in multiple ways.
Battles. The toolkit allow to set up RTS battles environment for various scales - from several hundreds in mobile scenes up to several thousands for large scale games. uRTS uses highly performance optimised coroutines to run smoothly various phases of battles (target search, move, attack, etc.) at runtime. Thanks to this, battles looks realistic, with every single unit doing its job. Units use gameObjects, so components can be used for any unit if needed. Asset also brings multiple nations to be set in the game.
4 AIs system, responsible for high level economical, military and diplomatic decisions and its balance
3D Sprites bring big advantage in terms of using large number of animated 3d models. These 2d sprite sheets are created within Unity from single 3d model, exposed from different angles. Sprites are changing based on view from camera, what brings 3d illusion. Models with millions of polygons can be used to achieve better realism in the game. Based on Shuriken Particle System 3dSprites can easily render several thousands of animated sprites at individual single unit level.
GUI integration allows to set up menus and buttons, which players use to play the game. A set of building and unit models allows to build a town with some basic functionalities. Resource system allows to set and use resources on terrain as well as economy. Terrain system with near-realistic TreeGen tree models creates naturally looking procedural environment with forest, meadows, lakes, rivers, seas, hills and cliffs.
Features:
- Unity 5 support
- Up to 3000 - 4000 units battles at playable FPS
- Search, approach, attack and death battle phases
- Works with gameObjects and Transforms
- Basic multiplayer
- Diplomacy
- Realistic archery
- 3dSprites usage
- 11 building and 8 animated unit models, made in Blender
- 3 animated animal models with LODs + random movement script
- Save and Load gameplay
- Mobile input
- Resources and Economy system
- High level AI decision system
- GUI buttons and menus for playability
- Procedural environment generation with endless world
- A* Pathfinding Project Pro extension
- Time of the day and night building lights
- Procedural fires
- Pure C# source
- Over 100 pages of detailed documentation
HTML5 based armies demo will allow player to make battle between two nations and experience battles with large number of units (press "Q" to spawn multiple units; repeating will add more units).
Free Facebook game "Tales of Eight Rivers", based on uRTS is also awaiting for your attention. "Tales of Eightrivers" game is also available on Itch.io to download. Forum discussions for uRTS: Toolkit available here.
Youtube channel has many highlights and tutorials about uRTS as well.
|
|