本帖最后由 拖拉机 于 2018-5-19 14:35 编辑
插件名称:WebRtc Network | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 |
WebRtc Network unitypackage插件下载,Unity3d官网资源免费
Web Rtc Net work unitypackage插件下载,Unity3d官网资源
要求Unity 5.6.0 或更高版本。
WebRTC Network is a plugin for Unity WebGL and windows (more coming soon) that allows two games to connect DIRECTLY to each other and send reliable/unreliable messages using WebRTC Datachannels. This makes it well suited for fast paced real time multiplayer games.
Features:
- Very simple programming interface. These are all methods you need: Start/StopServer, Connect, Disconnect, SendMessage + a Dequeue method to read incoming network events!
- Send messages reliable or unreliable
- Contains a complete chat app as an example
- Platforms supported: WebGL (Firefox, Chrome) + Windows x86 and x64.
- Unlike many other network libraries for unity WebRtcNetwork fully supports peer-to-peer! You can have multiple incoming and outgoing connections at the same time!
WebRTC still requires a server to initialize the connection between two users. This version will automatically use a test server for this purpose but you can set up and use your own server any time.
Note that Google and Mozilla treat WebRTC still as an experimental technology! Please read the WebRTC license information before downloading.
You can find the full documentation/API, free sample applications and contact details at because-why-not.com!
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