Requires Unity 5.4.0 or higher.
This package provides the tools to simulate water with a low poly art style. All wave calculations run in the vertex shader on the GPU (no CPU!) for optimal performance.
Features:
? GPU wave calculations (no CPU)
? Customizable waves & lighting
? Shore blending (foam)
? Planar reflection (not in VR)
? Light absorption
? Shadow receiving
? Up to 4 point lights
? Custom water mesh
? Optimized & tested on mobile
Supported:
? Shader Model 3.0 or higher
? Shader Model 2.0: limited features
? Mobile devices
? Virtual reality devices (no reflection)
? Desktop and consoles
? Orthographic camera
Unsupported:
? VR reflection
? VR water shadows combined with foam or water depth
? Physics
? Underwater effects
This package includes:
? Preset water prefabs and materials
? Low Poly Water script
? Low Poly Water shader (Lite & Advanced)
? Noise & fresnel lens textures
? Source code
? Documentation
Have you done something cool with it? Are you interested in being featured in the demo reel? Don't hesitate to contact