编辑器拓展 Shader Sandwich 1718.2 unity3d asset unitypackage插件官网 unity3d教程

插件名称:Shader Sandwich 1718.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Shader Sandwich 1718.2 unity3d asset unitypackage插件官网 unity3d教程


Shader Sandwich 1718.2 unity3d asset unitypackage插件官网 unity3d教程

Shader Sandwich 1718.2 unity3d asset unitypackage插件官网 unity3d教程












This extension requires one license per seat

Requires Unity 4.5.0 or higher.
|Documentation|
|Asset Thread| (Trailer coming soon here!)

Push your game's graphical quality to the limit with Shader Sandwich!

Shader Sandwich is a layer based shader editor for Unity that allows you to create in an intuitive yet powerful environment, designed for artists rather than programmers.

It comes with example shaders and detailed documentation including a quick reference and in-depth beginner tutorials. Not that you'd need them however, as Shader Sandwich is designed to let you explore and fiddle as much as possible, in an iterative flow.

A few features (There's too many to list!):
- Clean and streamlined interface similar to an image editor (Layers, blending modes etc).
- Choose from a multitude of layer types, such as textures, cubemaps, gradients, real-time noise (of many kinds), vertex colors and tons more.
- Add effects that - for example - let you blur, hue-shift, convert height-maps to normal-maps and many other cool things!
- Layer different lighting ingredients like Diffuse or Sub Surface Scattering with ease to create either normal shaders - like Unity's PBR shader - or custom ones like cartoon, skin, or water shaders.
- Use and mix complex systems like Parallax Occlusion mapping and Tessellation easily, without having to worry about anything breaking.
- Use transparency with the option to z-write in a variety of ways, allowing transparent objects to appear correct in image effects and not overlap as often.
- Create inputs that let almost any setting be editable in the material inspector; link multiple settings to the same input, animate them and do a variety of other things to make your shader incredibly dynamic.
- Check out real-time 2D previews in the editor with no re-compile time, and another 3D previewer to get a more accurate look at your shader.

Shader Sandwich comes with:
- The editor itself (Source code included!)
- Some example textures (Ash, Lava, Cracked Ash, Bricks, Grass)
- Several example shaders (Diffuse, Rim light, Hologram, Greenscreen, Tessellated and Shell Based Fur, Lava Cracks, Mobile Wax, Realtime SSS, Fur, Water, Burn, Parallax Occlusion Mapped)
- Online and some offline documentation (That'll be updated continuously)
- Free shaders that I'll release periodically from the website.

Shader Sandwich has been built from the ground up with the artist in mind, for creating and shaping the look of a game. Be it for a more realistic pavement, or for a stylized cartoon world, Shader Sandwich can help make it happen.


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作者 如果没有感觉 发表于 2017-10-7 15:32:42

went123

这个看着好高级啊,不知道贵不贵
发表于 2017-10-7 16:16:23

zhonggui

好赞不错
发表于 2017-10-10 09:39:01

longer167

谢谢分享~~!!
发表于 2017-10-10 13:45:57

went123

好棒的效果,感谢分享
发表于 2017-10-15 17:20:23

rikon

顶。。。。。。。。
发表于 2017-12-13 18:00:35

2173

感谢分享~
发表于 2018-3-5 17:25:36

yl25349558

威武。。。11111111111
发表于 2020-3-2 23:19:38

qysurg

看着效果很好多谢分享
发表于 2021-4-16 19:42:59

qysurg

看着效果很好多谢分享
发表于 2021-4-16 19:58:18

PERSISTENCE

666666666666666
发表于 2021-4-20 11:04:48

kyx11180

666666666666666666666
发表于 2023-12-5 16:14:36
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