插件名称:Game Kit Controller 2.4a | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Game Kit Controller 2.4a unity3d asset Unity论坛 unity编辑器
Game Kit Controller系列索引:
Game Kit Controller 2.3.6 下载链接
Game Kit Controller 2.3.6a下载链接
Game Kit Controller 2.3.6b下载链接
Game Kit Controller 2.3.7下载链接
Game Kit Controller 2.3.8下载链接
Game Kit Controller 2.4b下载链接
Game Kit Controller 2.4c下载链接
Game Kit Controller 2.41d下载链接
Game Kit Controller 3.0.1下载链接
Game Kit Controller
Optimized for Unity 5, 2017 and mobile.
Solid 1st/3rd Person Controller with unique Gravity and Sci-Fi features!
GKC is a powerful game framework which allows you to create most type of games very easily. Use it as a third/first person core, to cover most of genres, a shooter, an adventure, action, puzzles, a fixed camera horror/thriller, a story telling, a fast or slow paced type ....
Forget about investing time in reinventing the wheel: Just focus on making your game, while most of the systems are interacting between them. This asset isn't simply a starting point, but a whole engine on top of unity, designed to be customized by inspector or /and extended with your own code.
It is the perfect foundation for your game and a great learning tool. There are tons of possibilities. Enable or disable anything you want.
Set up a character controller or IA and test it in a couple of seconds.
Very customizable effects and options: camera states, configuration and transitions, power system, weapons, touch controls, headbob, custom input keys, footsteps, vehicles, etc...
Features:
PLAYER
-Physics-based and root motion controller
-Any number of extra jumps
-Ragdoll when character dies or receive damage higher than a given value
-IK for powers, weapons, vehicles, ….
-Landmark on player’s feet
-Procedural Ragoll system
-Ragdoll to Mecanim and vice versa
-Uses ragdoll and/or mecanim when player dies
-Jetpack, sphere controller and fly mode
-Footstep audio system on mesh and terrain
-Footprints and dust particles in every step
-Fall damage
-Walk on actual stairs and slopes
-Head track system to look at objets
PLAYER CAMERA SYSTEM
-Camera collision detection and states system
-Change between 1st and 3rd person view
-Shake on damage
-Headbob with states and external shakes
-New external shake system with states and triggers
-Static and dynamic headbob
-Zoom mode and move away the camera
-Start game in Third or First person
-Lock-on targetting
-New aim assist for 1st/3d person
NEW LOCKED CAMERA SYSTEM
-Advanced fixed camera system
-Option to follow player's position
-Option to look at the player
-Player can aim & shoot on this mode
-Start game with fixed camera
-Get a thriller/horror feeling
-Option for smooth transitions between views
-Tank-control mode option
ABILITIES
-Walk and run in any surface
-Circumnavigate spheres or regular surfaces
-Run while you adhere to any surface
-Change gravity for any object
-10+ different type of powers
-Advanced power manager, add as many as you need
-Close combat system with combos
-Displace objects on rails
-Deflect and project lasers
-Editable key numbers for powers, drag & drop
-Tons of options to customize every power
-Power projectiles with advanced physics management
-Scanner system for objects and enemies
-The scanner also shows weak spots on enemies
GRAB OBJECT SYSTEM
-Grab and carry objects with physics
-Allows to rotate, zoom, drop and throw objects
-Use tags for objects that can be grabbed
-Grab crates, boxes, friends, vehicles, ...anything
-Option to grab object according to distance
-Option to rotate toward the camera and in fixed position
HEALTH SYSTEM
-Damage screen with fade color and damage position/direction icons
-Damage and heal numbers in screen
-Advanced damage detection for characters, vehicles or anything else
-Configure weak spots, damage multipliers and one shoot killed zones
-Complete editor to configure easily damage receivers
-Trigger functions with damage and death
-Regeneration with timing options
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