本帖最后由 微笑的猫 于 2024-7-11 15:05 编辑
MicroSplat - Terrain Blending系列索引:
MicroSplat - Terrain Blending 2.6 下载链接
MicroSplat - Terrain Blending 2.7 下载链接
MicroSplat - Terrain Blending 3.1 下载链接
MicroSplat - Terrain Blending 3.9.17 下载链接
MicroSplat - Terrain Blending 3.9.22 下载链接
MicroSplat - Terrain Blending 3.9.43 下载链接
The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain
Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings - just add a component to your object and it will blend with the terrain beneath it.
Control the width and blend contrast of each individual object, using linear of height based blending.
Compatible with most existing shaders and materials. No need to retexture your objects with custom shaders.
When the snow module is installed, you can use the Terrain Blending component to add snow to objects as well
Greatly enhanced with the triplanar model, allowing blending to look great on vertical surfaces
MicroSplat 的地形混合模块可让您将物体与地形平滑混合。
一旦启用,即可轻松将对象与地形混合。无需使用自定义着色器、生成自定义网格或摆弄复杂的设置,只需在对象上添加一个组件,它就能与下方的地形相融合。
使用基于高度的线性混合,控制每个单独对象的宽度和混合对比度。
与大多数现有着色器和材质兼容。无需使用自定义着色器对对象重新贴图。
安装雪景模块后,还可以使用地形混合组件为物体添加雪景。
三平面模型大大增强了效果,使混合效果在垂直表面上看起来效果更佳
|