场景&道具 【更新】Medieval Mega Pack Volume 2 2.1.0中世纪建筑

Unity插件信息
插件名称: Medieval Mega Pack Volume 2
插件官网: https://assetstore.unity.com/packages/3d/environments/fantasy/medieval-mega-pack-volume-2-208408
版本: 2.1.0
解压密码:
素材类型: 场景&道具
本帖最后由 微笑的猫 于 2024-1-12 14:04 编辑


Medieval Mega Pack Volume 2 2.0版下载链接










Update Version 2.0:
Here's what was included in 2.0.0:
- 177 New prefabs included! - 66 new castle pieces
- 5 special buildings (2 Barracks, 2 Chapels, and a Castle Keep)
- 3 more crate and barrel prefabs
- 12 fences
- 13 maps, scrolls, paper items
- 23 religious items for the chapels (benches, incense holders and sticks, podiums, etc )
- 12 fancier style chairs and tables
- 11 throne room props (king and queens chair, sconces, chandeliers)
- 3 chests
- 5 more houses
- 16 cliff prefabs (2 different variants)
- 8 new trees and bushes
- 1 extended demo scene of the Village cove, with a hidden keep in the mountains
- 1 New demo scene for Version 2.0

This is a new pack, featuring new models, separate from my others.
Mega Pack means a large collection of modular pieces and props for vast scene creations!
I have included a public demo scene for all to try before you buy! Join my discord, and head over to the tab called #demo-scenes, and you'll find a .zip file to download and play!

FEATURES:
TEXTURE STYLE:
- 2048 res textures.
- Overall style is a stylized realistic mix, great for medium to high quality games. Which fits well with either stylized or PBR type looks!
- Since im not a custom Shader artist by trade, most materials are standard materials. There is a water plane included, which is not animated. But instead just a simple plain with a texture for example purposes.

PIPELINES:
- This package was built using the standard built-in pipeline.
- There is one material type, which will not convert easily to an external pipeline, which is my leaves material. In my pack: Stylized Trees and Foliage , there is a URP Shader which i have made, and the trees included in this pack, are using the same style and texturing pattern as those trees!
- With that said, all other materials are using Unity's standard material, which can easily convert to URP or HDRP with just a few clicks!

TRIS and LODS:
Tris counts range as follows:
- Small props, and furnishing = average from 12 tris - 2,500 tris, with LODS included
- Trees = around average of 6,000 - 8,000 tris at LOD 0 with multiple stages of LODs.
- Houses (With full interiors) = Prebuilt, full sized houses, can range anywhere from 18,000 tris - 30,000 tris on average.
- This package is less modular compared to my other packs, but with houses and other structures being prebuilt for you, this pack is great on draw calls, and carefully optimized.

SCENERY:
- There are a fair amount of props and nature prefabs to place in your scenes.
- Nature items ranging from small to huge trees, rocks and grouped rocks, ranging from small pebbles to larger boulders, bushes and flowers, and 1 grass and 1 yellow flower texture to paint detail onto your terrain scene!

HOW MUCH IS INCLUDED IN VERSION 1:
329 prefabs included!
- 5 barns and sheds
- 15 castle sample prefabs
- 12 barrels and crate prefabs
- 21 docks pieces
- 38 gates prefabs
- 9 gravestones
- 5 house awnings
- 30 pre-built houses (with full interiors)
- 4 candles
- 3 lanterns
- 18 various coins and coin piles
- 1 bulletin board
- 2 cart wheels
- 15 pumpkin prefabs
- 17 flower prefabs
- 14 rocks and boulder groups
- 24 trees, bushes and ivy
- 4 exterior benches
- 12 pottery vase prefabs
- 4 beds
- 18 book variants
- 28 bottles and jars variants
- 17 dressers and shelves
- 11 plates and cups
- 2 chimneys
- 11 walls paintings with frames
- 10 tables and chairs
- 2 filled demo scenes, one large, and one small.

POST PROCESSINGS:
- All screenshots, video, and public playable demo scenes are using Unity's post processing!
Since post processing is not included by default, once you have downloaded from Unity's package manager: To replicate what i have done, this is what i have set up to give your scenes a similar look:
Post Processing used = Color Grading set to "ACES" (and tweaked to lighten it up a bit, as aces can be a bit too dark sometimes), AO, some auto exposure for enhancing darker areas, light bloom, light vignette.


更新 2.0 版:
以下是 2.0.0 中的内容:
- 177 个新预制件 - 66 个新城堡
- 5 个特殊建筑(2 个兵营、2 个教堂和 1 个城堡堡垒)
- 新增 3 个板条箱和木桶预制件
- 12 个栅栏
- 13 幅地图、卷轴和纸质物品
- 23 件用于教堂的宗教用品(长凳、香炉和香棒、讲台等)
- 12 张更高级的桌椅
- 11 件王座室道具(国王和王后椅、壁灯、吊灯)
- 3 个箱子
- 5 座房屋
- 16 个悬崖预制件(2 种不同变体)
- 8 棵新树和灌木丛
- 1 个村庄海湾的扩展演示场景,其中包括一个隐藏在山中的城堡
- 1 个 2.0 版新演示场景

这是一个新包,包含新模型,与我的其他包不同。
巨型包意味着大量的模块化部件和道具,可用于庞大的场景创作!
我还提供了一个公开演示场景,供大家在购买前试用!加入我的讨论区,进入 #demo-scenes 标签,你会发现一个 .zip 文件可供下载和玩耍!

功能:
纹理风格:
- 2048 种分辨率纹理。
- 整体风格是风格化的写实混合,非常适合中高画质游戏。非常适合风格化或 PBR 类型的外观!
- 由于我不是专业的自定义着色器艺术家,因此大部分材质都是标准材质。其中包括一个水平面,但没有动画效果。但只是一个简单的带纹理的平面,用于示例目的。

管道:
- 本软件包使用标准内置管道构建。
- 有一种材质类型不容易转换到外部管道,那就是我的叶子材质。在我的软件包中: 我制作了一个 URP 着色器,本软件包中的树木使用了与这些树木相同的样式和纹理模式!
- 所有其他材质均使用 Unity 的标准材质,只需点击几下即可轻松转换为 URP 或 HDRP!

TRIS 和 LODS:
特里斯计数范围如下:
- 小型道具和家具 = 平均 12 个特里斯 - 2,500 个特里斯,包括 LODS
- 树木 = 在 LOD 0 时平均约为 6,000 - 8,000 tris,包含多个阶段的 LOD。
- 房屋(带全套内饰)= 预建的全尺寸房屋,平均尺寸从 18,000 tris 到 30,000 tris 不等。
- 与我的其他软件包相比,此软件包的模块化程度较低,但由于房屋和其他结构都是为您预先建造的,因此此软件包在绘制调用方面非常出色,而且经过了精心优化。

场景:
- 您可以在场景中放置大量道具和自然预制件。
- 自然道具包括从小树到大树、岩石和组合岩石、从小石子到大石头、灌木丛和花朵,还有 1 种草地和 1 种黄色花朵纹理,可用于在地形场景中描绘细节!

第 1 版包含多少内容?
包含 329 块预制板!
- 5 个谷仓和棚屋
- 15 个城堡样品预制板
- 12 个木桶和板条箱预制件
- 21 个码头
- 38 个大门预制件
- 9 个墓碑
- 5 个房屋遮阳篷
- 30 个预制房屋(带完整内饰)
- 4 支蜡烛
- 3 个灯笼
- 18 枚各种硬币和硬币堆
- 1 个公告板
- 2 个手推车轮子
- 15 个南瓜预制件
- 17 个花朵预制件
- 14 块石头和巨石组
- 24 棵树、灌木丛和常春藤
- 4 个外部长凳
- 12 个陶瓶预制件
- 4 张床
- 18 个书籍变体
- 28 个瓶瓶罐罐
- 17 个梳妆台和架子
- 11 个盘子和杯子
- 2 个烟囱
- 11 幅带画框的壁画
- 10 张桌子和椅子
- 2 个填满的演示场景,一大一小。

后期处理:
- 所有截图、视频和可公开播放的演示场景都使用了 Unity 的后期处理!
由于从 Unity 的软件包管理器下载后,默认情况下并不包含后期处理: 为了复制我所做的工作,我设置了以下内容,以便让您的场景具有类似的外观:
使用的后期处理 = 调色设置为 "ACES"(并进行了调整,使其更亮一些,因为 ACES 有时会有点太暗)、AO、用于增强暗部效果的一些自动曝光、光晕、光晕。




作者 cg小白兔 发表于 2024-1-12 13:09:34
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