We have good news. The Dissolve Effect Pack works on UE5.
Dissolve effect pack to use for teleporting, death animations, and destroying objects. This pack is easy to adjust for your project needs. Each material has an instance created for you to add your own textures, normal maps, and adjust the other settings to meet your needs.
A 2D Box mask, 3D Box Mask, and Sphere Mask were included to more options on how you can dissolve each mesh in your game projects. In each mask material, you can dissolve the mesh by the actor's location, or you can use the blueprint actors that are included to use a custom dissolve location instead. You can also change how the texture looks for each dissolve effect by going to the material instance.
As seen in the link, I have included a Material Parameter Collection that was used to add an animation in the cinematic sequence. This allows you to adjust the dissolve amount to be animated when the game plays. The character used is for testing purposes to show you how this can be used on humans.
技术细节
Features: (Please include a full, comprehensive list of the features of the product)
Easy to use and adjust.
Custom textures that I made are included.
Each material can be used on any mesh type.
One Material Parameter Collection to animate the dissolve amount.
A Sphere Mask is included.
A 2D Box Mask is included.
A 3D Box Mask is included.
As seen in the video, three blueprint actors dissolve each mask by their location.
Gradient materials included to dissolve upwards, downwards, left, or right.
The materials with textures included can be adjusted to change how the dissolve effect looks for your projects.
The YouTube video demonstrates how to use the mask materials and how to use the blueprint actors.
Number of Unique Materials and Material Instances: 60
Number of Material Functions: 3
Number of Material Parameter Collections: 3
Number of Blueprints: 3
Number of Textures: 30
Number of Maps: 1
Number of Level Sequencers: 1
Texture Resolutions: (Please list all various texture resolutions) 2048x2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Not tested)
Documentation: Link (or a description of where users can find) the documentation
我们有好消息。 溶解效果包适用于 UE5。
溶解效果包用于传送、死亡动画和摧毁物体。 该包很容易根据您的项目需求进行调整。 每种材质都创建了一个实例,供您添加自己的纹理、法线贴图并调整其他设置以满足您的需求。
2D 盒子蒙版、3D 盒子蒙版和球体蒙版包含更多关于如何溶解游戏项目中每个网格的选项。 在每个遮罩材质中,您可以通过角色的位置溶解网格,也可以使用包含的蓝图角色来使用自定义溶解位置。 您还可以通过转到材质实例来更改每个溶解效果的纹理外观。
如链接中所示,我包含了一个材质参数集合,用于在电影序列中添加动画。 这允许您在游戏进行时调整要动画化的溶解量。 使用的字符用于测试目的,向您展示如何将其用于人类。
技术细节
特性:(请提供完整、全面的产品特性列表)
易于使用和调整。
包括我制作的自定义纹理。
每种材料均可用于任何网格类型。
用于动画溶解量的一个材质参数集合。
包括一个球体遮罩。
包含一个 2D 盒式遮罩。
包括一个 3D 盒子面具。
正如视频中所见,三名蓝图演员根据各自的位置溶解了每个面具。
包含向上、向下、向左或向右溶解的渐变材料。
可以调整包含纹理的材质,以更改溶解效果在您的项目中的外观。
YouTube 视频演示了如何使用蒙版材料以及如何使用蓝图演员。
独特材质和材质实例的数量:60
材质功能数量:3
材质参数集合数量:3
蓝图数量:3
纹理数量:30
地图数量:1
关卡音序器数量:1
纹理分辨率:(请列出所有各种纹理分辨率)2048x2048
支持的开发平台:
窗户:(是)
Mac:(未测试)
文档:链接(或用户可以找到的位置的描述)文档
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