Ruined city with new settlements, interiors, shops, improvised shelter props and much more.
技术细节
Features:
Large environment with tons of props
Each and every building can be entered
Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)
Number of Unique Meshes: 421
Collision: custom and automatically generated. Large meshes like houses use per-poly collision.
LODs: Yes
Number of Materials and Material Instances: 483
Number of Textures: 887
Texture Resolutions: 128-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
这座被毁坏的城市有新的定居点、室内装饰、商店、临时搭建的避难所道具等等。
技术细节
特征:
拥有大量道具的大型环境
每个建筑都可以进入
树木、灌木、鲜花和食物、常春藤(包括大网眼的预制件)
唯一网格数:421
碰撞:自定义和自动生成。像房屋这样的大网格使用逐多边形碰撞。
LOD:是
材质和材质实例数:483
纹理数量:887
纹理分辨率:128-4096
支持的开发平台:
Windows:是
Mac:是的
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