Features:
- Generate voxelization result as single mesh or separate voxel GameObjects
- Convert 2D image into 3D voxelized model
- Convert mesh's UVs
- Convert mesh's bone weights (if there are bone weights)
- Support multi-materials mesh
- Support backface culling
- Optimize voxelization result
- Fill model center space with voxels
- Customizable voxel mesh
- Save generated result as prefab