Battle Royale Island Pack includes plenty of architectural elements & wide-range of props for you to explore and create custom-made environments. Create unique environments through the selection of carefully detailed work including elements of common country-life, suburban living, military props and generic set of natural elements.
We give our many thanks to Gökhan Karadayı for his help while creating this environment.
There are over 20+ settlements from small villages to larger towns, or fields and farms with various plant arrangements. Hiking routes, dense forest areas that play with the light, grasses covering the landscape reaching as far as the player can see.
The meshes include Barns, Silos, Village Houses, Fences, Windmill, Asphalt & Concrete Roads, Railroad Tracks & Props, and natural assets of several types of grasses, bushes, farm plants, common foliage & trees. There are 85 BP meshes including houses and settlements with applied physics to the doors for entering. Proxy meshes, trimsheet textures, LOD arrangements, cull distances are added to optimise the performance of this open world environment.
Cull Distance Settings for performance
UPDATE : The orphan mesh error and the embedded road issue is solved. (All the road meshes are now landscape spline.)
技术细节
Features:
2 Open World Islands (Maps a & b) with 16km2 landscape/ with landscape layer materials and auto-material
A level of display with structures, props and natural elements deployed: BattleRoyale_Map_a
Level Streaming features for large-sized landscapes
Realistic water blueprint with proper post-process adjustments
Adjustable materials with plenty of options to customize
Ready to deploy 85 Blueprint mesh prefabs for quick environment creation
High number & variety of meshes for building elements, props and natural settings
C-130 Hercules look-alike plane mesh with enterable back space
Number of Unique Meshes: 670
Collisions: Both custom-made & automatically generated
Vertex Count:
Min. 24 [SM_Beam_1]
Max. 165,299 [SM_Barn_5]
LODs: Yes, 3 LODs
Number of Materials and Material Instances:
41 Materials
271 Material Instances
20 Material Functions
Number of Textures: 865
Texture Resolutions: [1024x1024] to [4096x4096]
Supported Development Platforms:
Windows: Yes
Versions: 4.23 and up
Here is Documentation for more info and Demo Map.
大逃杀岛屿包包含大量建筑元素和各种道具,供您探索和创建自定义环境。通过精心挑选的细节作品,包括普通乡村生活、郊区生活、军事道具和通用自然元素等元素,创建独一无二的环境。
这里有 20 多个居民点,从小村镇到大型城镇,或者是带有各种植物的田野和农场。徒步旅行路线、茂密的森林区域与光线相映成趣,草地覆盖了整个地形,玩家可以看到的地方都是草地。
网格包括谷仓、筒仓、村舍、栅栏、风车、沥青和混凝土道路、铁轨和道具,以及多种类型的草、灌木丛、农场植物、常见树叶和树木等自然资产。有 85 个 BP 网格,包括房屋和定居点,并在进入的门上应用了物理原理。为优化开放世界环境的性能,还添加了代理网格、修剪纹理、LOD 安排和剔除距离。
性能剔除距离设置
更新:孤儿网格错误和内嵌道路问题已解决。(所有道路网格现在都是景观样条。)
技术细节
特点
2 个开放世界岛屿(地图 a 和 b),拥有 16 平方公里的景观/景观层材料和自动材料
使用结构、道具和自然元素进行展示: BattleRoyale_Map_a
用于大型景观的水平流功能
可进行适当后期调整的真实水域蓝图
可调整材质,提供大量自定义选项
可随时部署的 85 个蓝图网格预制件,用于快速创建环境
用于建筑元素、道具和自然环境的网格数量多、种类全
具有可进入背部空间的 C-130 大力神仿真飞机网格
独特网格数:670
碰撞 定制和自动生成
顶点数
最少 24 [SM_Beam_1] 个
最大 165,299 [SM_Barn_5] 最大
LODs: 是,3 个 LOD
材料和材料实例的数量:
41 种材质
271 个材质实例
20 个材质函数
纹理数量 865
纹理分辨率: [1024x1024] 至 [4096x4096 [1024x1024 到 4096x4096
支持的开发平台
Windows 是
版本:是 4.23 及更高版本
更多信息和演示地图请参见文档。
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