插件名称:MarkLight Markup Extension Framework 2.1.0 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | MarkLight Markup Extension Framework 2.1.0 unity3d asset unity编辑器下载 unity论坛
MarkLight Markup Extension Framework 2.1.0 unity3d asset unity编辑器下载
MarkLight Markup Extension Framework
MarkLight Markup Extension Framework
MarkLight Markup Extension Framework
MarkLight Markup Extension Framework
This extension requires one license per seat
Requires Unity 4.6.0 or higher.
MarkLight is framework for Unity that empowers developers and designers to create components that can be combined, shared, extended, styled and plugged into different projects.
MarkLight offers XUML (eXtensible Unity Markup Language) a declarative design language similar in syntax to HTML but instead of defining the contents of a webpage it is used to design scenes in Unity.
XUML can be used to create views and define their relationship to the underlying game logic. Views are modular building blocks that can represent anything in the scene (UI widgets, meshes, lights, etc):
It's a new elegant and intuitive way of designing and developing scenes in Unity. It speeds up development, it bridges the gap between designers and programmers through a common language, it allows designs to be more easily shared in the community. It's intuitive, powerful and easy to use.
Design views using XUML - Views can be freely nested, re-used and combined.
Fast and fluid workflow - Views are automatically processed as changes are saved.
Elegant and Intuitive Data Binding - Using naming conventions and smart binding logic, binding data to your views is very straight forward. No "plumbing" or configuration required. The framework supports multi binding.
Interactive - Effortlessy create interactive views that respond to user interactions. Use the existing event system events (click, drags, etc) or create custom actions with ease.
Flexible styling using Themes - Modify the look & feel of views using Theme files. Control the theming through id- and style-selectors (similar to CSS).
Localization support through Resource Dictionaries - Bind modifiable values to anything in your scene, can be defined in XUML and in code.
Intellisense Support - Get intellisense when editing XUML.
Create Animations and Transitions with ease - Setup and edit your animations quickly in XUML.
Create Dynamic and Responsive content - Have views adjust to run-time changes of data and layout.
Based on the uGUI - take advantage of new features as the Unity UI system continues to evolve.
Build custom views - It fully supports and is designed for building custom views from scratch. All included elements are built using the same framework provided to you.
3 themes are included
40+ standard views included
Compatible with PC, Mac, iOS, WebGL, Android and Windows Phone
Compatible with Unity 4.6+ and 5.x
Full source included
A supportive community at: /r/marklight
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