编辑器拓展 Landscape Auto Material 1.5 unity3d asset Unity3d编辑器下载 iOS开发

插件名称:Landscape Auto Material 1.5插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Landscape Auto Material 1.5 unity3d asset Unity3d编辑器下载 iOS开发

Landscape Auto Material 1.5 unity3d asset Unity3d编辑器下载 iOS开发

Landscape Auto Material 1.5 unity3d asset Unity3d编辑器下载 iOS开发
Landscape Auto Material系列索引:

Landscape Auto Material 1.02 下载链接
Landscape Auto Material 1.62 下载链接















This extension requires one license per seat

Requires Unity 5.3.0 or higher.
Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automated foliage painting, thereby saving many hours of work.

In this pack you also find high quality forest assets with advanced foliage (sub surface scattering \ transmission, dynamic wind etc) and Multi Foliage Brush Tool which allows you to paint with configured groups of objects!

LAM Unity features include:

Terrain shader
- A set of custom physical-based terrain shaders
- Automated terrain texturing based on slope and height, with full override ability.
- Height-based layers mixing
- Triplanar texturing support, eliminating “stretching” on slopes
- Multi-UV mixing to reduce repetitive tiles in distance
- DX11 tessellation support.
- Additional coloring map to reduce repetitiveness
- Paintable coloring layer - paint color directly on terrain

Multi-Foliage Brush Tool
- Multi-foliage brush tool that can paint several foliage types simultaneously - including mixing grass, stones, trees and any other objects.
- Auto-painter system that intelligently places foliage based on terrain textures, slope, and noise mask, with almost-realtime updates.

Foliage shaders
- Custom tree shaders with wind animation and leaf translucency (transmission), working with both built-in and prefab-based trees.
- Custom grass shader with translucency and texture-based wind animation with improved realistic specular wave.

Custom foliage system (FoliagePainter Pro)
- Fully custom system allowing painting meshes on terrain
- Supports any shader, not just the ones included in package
- Automatically batches foliage instances for draw-call reduction
- Supports fully-static and runtime batching - Can be used to paint ANY prefab on terrain - lights, particle effects, etc.
- Fully supported by advanced painting tools in the package.

NEW VERSION FEATURES:
- Improved in-game performance
- WYSIWYG Editor
- Improved auto repaint editor system
- Editor performance improved (more than 3x faster!)
- Improved Transmission foliage materials
- Updated post process configuration and demo-scene
- Smooth LOD Transition for Leave Tree shader
- Unity 2017 compatibility

Website | Manual



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作者 发财 发表于 2017-11-30 15:09:25

longer167

谢谢分享~~!!
发表于 2017-12-1 13:09:31

gelaoke8

谢谢分享
发表于 2017-12-1 13:45:18

zhangdismart

谢谢分享
发表于 2017-12-1 14:57:21

sutao80216

真不错,感谢分享了!
发表于 2017-12-1 18:47:46

%E7%86%9F%E7%9D%A1%E6%97%A0%E5%BA%A6

谢谢分享
发表于 2017-12-5 19:17:04

gyl

谢谢分享
发表于 2017-12-11 21:10:12

NuGoib

谢谢分享!
发表于 2017-12-12 22:17:45

james_bondo

good job, this looks really good
发表于 2017-12-16 10:09:31

james_bondo

you need to lower the price
发表于 2017-12-16 12:09:32

james_bondo

i don't know how to get resource credits
发表于 2017-12-16 12:10:00

james_bondo

I can't read chinese
发表于 2017-12-16 12:11:00

james_bondo

Can someone help me get resource credits
发表于 2017-12-16 12:12:40

james_bondo

please help me
发表于 2017-12-16 12:15:37

james_bondo

can you convert normal coins into resourse coins?
发表于 2017-12-16 12:16:03

samwhiteling


谢谢分享~~!!
发表于 2018-1-27 12:49:12

king

谢谢分享
发表于 2018-1-31 15:48:52

popdogg09725

fghgfdhdhdfhdfh
发表于 2018-3-14 13:41:15

fornytale

thank you~
发表于 2018-4-22 10:18:26

fornytale

感谢楼主分享资料
发表于 2018-4-22 11:41:04
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