Calm water is a simple water shader for the standard render pipeline designed to offer great customization options for an amazing look and be easy to use.
DX11
Now includes a DX11 version with edge length based tessellation!
Color
You can control the depth color and shallow color individually and select the depth level.
Distortion
Great distortion effect based on the animated normal map with two quality settings to better fit your needs.
Reflections
Distorted reflections with 3 modes. (CubeMap,RealTime,Mixed)
Foam
Customizable dynamic foam.
Displacement
New displacement animation based on Gerstner wave.
Inspector
Beautiful custom inspector for a better user experience.
Calm water是一个简单的水着色器,用于标准的渲染管线,旨在为惊人的外观提供巨大的自定义选项,并易于使用。
DX11
现在包括一个DX11版本,具有基于边缘长度的镶嵌功能
颜色
你可以单独控制深度颜色和浅层颜色,并选择深度等级。
失真
基于动画法线图的伟大的扭曲效果,有两种质量设置以更好地满足你的需求。
反射
具有3种模式的扭曲反射。(CubeMap,RealTime,混合)
泡沫
可定制的动态泡沫。
位移
基于格斯特纳波的新位移动画。
检查器
美丽的自定义检查器,以获得更好的用户体验。
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