代码插件 Procedural Radial Wheel Menu 适配UE5.2+程序径向轮菜单

Unreal插件信息
插件名称: Procedural Radial Wheel Menu
官网地址: https://www.fab.com/listings/3738ea23-509e-4d8e-8a40-07f9f22d0cdc
版本: 5.2+
解压密码:
引擎版本: UE5 
素材类型: 代码插件


DescriptionThe Procedural Radial Wheel Menu system enables you to quickly and easily create a customizable radial wheel menu for your game. With over 70 adjustable variables, you can achieve the perfect wheel design, all set up in under a minute!

SLOT TYPES:

  • Procedural -> Generates a radial wheel based on a material, fully procedurally, with over 60 variables to control the colors, borders, the padding between each slot, as well as how the slot looks when selected, and more...
  • Custom Image -> Allows you to use an image of a radial wheel, then a material will cut that image to create the slots, allows you to control the padding, colors, image size and more...
FEATURES:
• Procedurally Generated Slots
• All in one Actor Component
• Fully Animated and Responsive
• Individual Slot Scaling & Styling
• Easy to Customize
• Add / Remove Slots at Runtime
• Time Dilation Controls
• Gamepad Support

說明
Procedural Radial Wheel Menu 系統可讓您快速輕鬆地為遊戲建立可自訂的徑向滑輪選單。透過超過 70 個可調整的變數,您可以達到完美的輪盤設計,而所有的設定都只需要不到一分鐘的時間!

槽類型:

  • 程序化->以材質為基礎,以完全程序化的方式產生輻射輪,有超過 60 個變數可控制顏色、邊界、每個插槽之間的襯墊,以及插槽被選取時的外觀等等...
  • 自訂圖片-> 允許您使用徑向輪的圖片,然後材質會切割該圖片以建立插槽,允許您控制襯墊、顏色、圖片大小等...
功能:

- 程序化產生插槽

- 集所有功能於一身的 Actor 元件

- 完全動畫與回應

- 獨立插槽縮放與造型

- 容易自訂

- 在執行時新增/移除插槽

- 時間縮放控制

- 遊戲板支援




作者 cg小白兔 发表于 4 天前
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