What is TNT Flexible Locomotion System?
TNT Flexible Locomotion System is a plug-in of Unreal Engine. It contains almost all locomotion content in 3A action games. All functions are designed for multiplayer games and are easy to integrate into other projects.
This product comes from a 3A action game under development and will continue to improve and evolve as the project progresses.
With TNT Flexible Locomotion System, you can save several years and a lot of money to develop the same functions and all features.
Features:
Easy Integration 轻松集成
Modular Data Driven 模块化数据驱动
No Skeleton restrictions, all mesh can be used 无骨架限制,所有模型都可使用
Animation layers and Animation states to create endless possibilities 动画层和动画状态创建无限可能性
Almost all animations on the market are supported 商城里绝大部分动画都可直接使用
Orientation Warping 方向扭曲
Stride Warping 步幅适配
Free Climbing 自由攀爬
Ledge Climbing 岩架攀爬
Dynamic wall detection 动态墙体检测
Adapt to different terrain 适应不同地形
Grapple Hook 钩爪
Dynamic Ziplines 动态滑索
Gliding 滑翔
Parkour 跑酷
Wall Run 跑墙,轻功
Multiplayer Ready 多人游戏就绪
More Features Coming Soon... 更多功能更新中...
Code Modules:
TNT_Locomotion[Runtime]
Number of Blueprints:68
Number of C++ Classes:46
Network Replicated: Yes
Supported Development Platforms: PC, other platforms have not been tested
什么是 TNT 灵活运动系统?
TNT Flexible Locomotion System 是虚幻引擎的一个插件。它包含了3A动作游戏中几乎所有的运动内容。所有功能都是为多人游戏而设计的,并且很容易集成到其他项目中。