The shortest path isn't always the best. With this Plug & Play component, give your agent's movements a more natural pace, avoiding the robotic motions of default pathfinding. Fully made in blueprint. Features:
Plug&Play
Various Customization Settings
Additive to Default Move To and Any Pathfinding system
Context Steering for obstacles
Full Blueprint
No Code Required
--- v.1.1 --- New Features:
Dynamic Direction Interpolation basesd on Current|Desired Direction (higher angle faster interpolation)
Dynamic Throttle based on Current|Desired Direction (Higher angle lower throttle)
Debugging:
Nav Path Visualization
Demo:
Aerial View | Attached Cam Toggle
Default NPC Vs Steering Movement NPC Toggle
NPC Max Speed & Yaw Rotation Rate Control
Show|Hide Control Panel
--- v.1.2 ---
New Features:
(Advanced) Custom Direction Input: Enable integration to other movement system based on directional inputs
(Advanced) Auto Manage Feed: Disable to send natural smoothing behavior to other movement systems.
--- v.1.3 ---
Removed Tick Event from the component replaced to Internal Timer. (Avoids Project Settings)
Toggle Component Volume (Automatically Disables NaturalMovement when in this area)
Custom Goal or Direction + Custom Acceptance Radius (CustomMode Only)
Custom Throttle Toggle Function (Enable/Disable Throttle when In custom Mode)